(November 8, 2005 - New York, NY) – Atari, Inc. and Warner Bros. Interactive Entertainment today announced the highly-anticipated video game, “The Matrix: Path Of Neo,” is now available in stores nationwide for the PlayStation® 2 Computer Entertainment System, for the Xbox® video game and entertainment system from Microsoft and for Windows. The follow-up to the multi-million unit selling "Enter the Matrix," “The Matrix: Path Of Neo” marks the second collaboration between Atari and its Shiny Entertainment development studio; the Wachowski Brothers, creators of The Matrix trilogy; Joel Silver, producer of the trilogy; and Warner Bros. Interactive Entertainment. “The Matrix: Path Of Neo” is the first and only Matrix game that lets gamers take on the role of Neo and become “The One” by reliving his most important and memorable scenarios from the blockbuster motion picture trilogy "The Matrix," "The Matrix Reloaded" and "The Matrix Revolutions" from Warner Bros. Pictures. “The Matrix: Path Of Neo” is rated ‘T’ for Teen and is also available for purchase at www.thematrixpathofneo.com. “'The Matrix: Path Of Neo' delivers the interactive Matrix experience fans have been waiting for – now they can confront the challenges Neo faced and control their own gaming outcome with new, never-before-seen story responses and a completely new Matrix ending written and directed by the Wachowski Brothers,” said Marc Metis, Senior Vice President, Marketing, Atari, Inc. “The ‘bullet-time’ special effects, martial arts combat and Hollywood-style action sequences re-created in “The Matrix: Path Of Neo” are sure to delight long-time franchise fans and appeal to new consumers.” “'The Matrix: Path Of Neo' gives gamers the ultimate interactive Matrix experience – they are able to play as Neo and live out the action sequences from the phenomenal film trilogy,” said Jonathan Eubanks, Director of Production for Warner Bros. Interactive Entertainment. “As a creative extension of the film experience, players can meet familiar characters and take advantage of advanced gameplay in “The Matrix: Path Of Neo” and make their own paths as ‘The One.'” Set in the Matrix universe, “The Matrix: Path Of Neo” will allow gamers to play as the central character “Neo,” and relive the most important and memorable scenes from the complete film trilogy. The likenesses of all of the films’ key actors including Keanu Reeves (Neo), Laurence Fishburne (Morpheus), Carrie-Anne Moss (Trinity) and Hugo Weaving (Agent Smith) are featured in the game, which also incorporates footage from "The Matrix," "The Matrix: Reloaded" and "The Matrix Revolutions" as well as "The Animatrix." About Warner Bros. Interactive Entertainment Warner Bros. Interactive Entertainment, a Warner Bros, Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications. ™ & © Warner Bros. Entertainment Inc. About Atari New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company’s 1,000+ titles include hard-core, genre-defining franchises such as DRIVER™, Enter The Matrix™, Stuntman™ and Test Drive®; and mass-market and children’s franchises such as Nickelodeon’s Blue’s Clues™ and Dora the Explorer™, and Dragon Ball Z®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext – ISIN: FR-0000052573), the largest interactive games publisher in Europe. For more information, visit www.atari.com. Safe Harbor Statement With the exception of the historical information contained in this release, the matters described herein contain certain "forward-looking statements" that are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements in this release are not promises or guarantees and are subject to risks and uncertainties that could cause our actual results to differ materially from those anticipated. These statements are based on management's current expectations and assumptions and are naturally subject to uncertainty and changes in circumstances. We caution you not to place undue reliance upon any such forward-looking statements. Actual results may vary materially from those expressed or implied by the statements herein. Some of the factors which could cause our results to differ materially include the following: the loss of key customers, such as Wal-Mart, Best Buy, Target, GameStop and EB Games; delays in product development and related product release schedules; inability to secure capital; loss of our credit facility; adapting to the rapidly changing industry technology, including new console technology; maintaining relationships with leading independent video game software developers; maintaining or acquiring licenses to intellectual property; fluctuations in the Company’s quarterly net revenues and results of operations based on the seasonality of our industry; the termination or modification of our agreements with hardware manufacturers; and other factors described in our SEC filings, including our Annual Report on Form 10-K for the year ended March 31, 2005 and our quarterly reports on Form 10-Q. The Company undertakes no duty to update any forward-looking statements to conform the statement to actual results or changes in the Company’s expectations. © 2005, Atari, Inc. All rights reserved. ATARI, the ATARI logo, and classic Atari game titles and logos are trademarks or registered trademarks of Atari Interactive, Inc. or its affiliates. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their respective owners.
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